game_random
Introduction
game_random is a point entity used to randomly activate
another entity in a list. Where N is a max number defined
by the user, it will generate a number from 1-N. It will
then execute targetnames specified by it’s name key with
the suffix _N.
For example, if you had eight perk_activate triggers,
each with the targetname perk_activiate_1,
perk_activiate_2, …, one of those eight can be
randomly executed by game_random.
Features
Fields
| Field Name | Field ID | Default Value | Description |
|---|---|---|---|
| Entity targetnames | name |
"" |
Targetname prefix for selectable random targets. |
| Max number | health |
10 |
Maximum number to generate, inclusive. |