trigger_awardpoints
Introduction
trigger_awardpoints
is a brush-based one-time use trigger used to give a Client a set amount of points. It’s most common application is enabling “Spare Change” underneath Perk-A-Cola machines if a Client prones in front of the entity. These cannot be triggered if the Client is in Last Stand.
Features
Fields
Field Name | Field ID | Default Value | Description |
---|---|---|---|
Score to Add | points |
25 |
Amount of score/points gained on trigger. |
Sound to Play on Trigger | noise |
sounds/misc/ching.wav |
Sound played when triggered. |
Spawnflags
Spawnflag Name | Spawnflag ID | Default Value | Description |
---|---|---|---|
Requires Client to Stand | 1 |
false |
Prevents trigger from firing unless the Client is Standing. |
Requires Client to Crouch | 2 |
false |
Prevents trigger from firing unless the Client is Crouching. |
Requires Client to Prone | 4 |
false |
Prevents trigger from firing unless the Client is Prone. |
Affected by Double Points Power-Up | 8 |
false |
Toggle affectedness by the Double Points score multiplier. |