Nazi Zombies: Portable Documentation
About
Welcome to the official Documentation landing page for Nazi Zombies: Portable, a Call of Duty: Zombies remake running on several modified forks of the Quake (1996) engine, licensed under the GNU General Public License version 2, with project assets under CC-BY-SA 4.0. The following platforms are supported:
- Windows (2000 and above, x86 and x86_64)
- Linux (x86, x86_64, arm, arm64, armhf)
- PlayStation Portable (all models)
- PlayStation VITA
- Nintendo 3DS (all models)
- Nintendo Switch
This documentation is not designed to cover basic gameplay foundations such as the Power-Up system, what Perk-A-Cola machines are, etc., as those are bases covered by the official Call of Duty Wiki. Nazi Zombies: Portable goes to great efforts to achieve parity with it’s gameplay features in such a way that makes content on said wiki valid and applicable to this project as well.
All documentation and media hosted is licensed under CC-BY-SA 4.0, with no exclusions or exceptions.
Game Screenshots
Downloading Nazi Zombies: Portable
At this current moment, no marked-stable builds of Nazi Zombies: Portable are made available. Instead, nightly builds on all platforms are released via GitHub releases, accessible here. This link will always take you to the latest release, identifiable via the build date in the release title.
Core Documentation
Core documents contain information about Nazi Zombies: Portable’s internal design. They may not be specifically relevant to custom content creators, though overlap will be present for map features that interact with NZ:P’s QuakeC or for specialty features.
Mapping & Modding Documentation
These documents are relevant for level creators who wish to create content for Nazi Zombies: Portable. These documents assume you have basic knowledge of mapping for Quake, as well as TrenchBroom knowledge. Nazi Zombies: Portable also supports Valve HAMMER based mapping software via a separate FGD. Documentation and by extension headers/categories are a work in progress.
General
- TrenchBroom Set-Up
- External References
- Customizing Mystery Box Weapons
- Advanced Model Exporting
- Model Alpha Transparency
- Fog
Map Entities
- Barricades
- Explosive Barrels
- Player Spawn Points
- Wall Weapons
- Zombie Horde Points
- Random Perk-A-Cola Machines